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	<title>Simplifying Interfaces &#187; Peripheral Vision</title>
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	<description>Marc Van Rymenant's blog about User Experience and Behavioral Sciences applied to web design</description>
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		<title>Why evaluate screens in shades of grey?</title>
		<link>http://www.simplifyinginterfaces.com/2010/12/why-evaluate-screens-in-shades-of-grey/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=why-evaluate-screens-in-shades-of-grey</link>
		<comments>http://www.simplifyinginterfaces.com/2010/12/why-evaluate-screens-in-shades-of-grey/#comments</comments>
		<pubDate>Thu, 09 Dec 2010 16:57:02 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Expertise]]></category>
		<category><![CDATA[Fundamental Knowledge]]></category>
		<category><![CDATA[EN]]></category>
		<category><![CDATA[Peripheral Vision]]></category>

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		<description><![CDATA[First of all, a word of thanks to everybody who has asked questions via comments, twitter or e-mail. I will take the time to answer all questions that could interest the user experience community in a special article. Dushan (http://www.ressources-marketing-internet.com/), whom I want to thank, wants to have some more details on the relevance of [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Increasing clic rate (case study)</title>
		<link>http://www.simplifyinginterfaces.com/2009/06/increasing-clic-rate-case-study/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=increasing-clic-rate-case-study</link>
		<comments>http://www.simplifyinginterfaces.com/2009/06/increasing-clic-rate-case-study/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 15:31:54 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Expertise]]></category>
		<category><![CDATA[Tools]]></category>
		<category><![CDATA[EN]]></category>
		<category><![CDATA[Peripheral Vision]]></category>
		<category><![CDATA[Pointing Effort]]></category>

		<guid isPermaLink="false">http://www.simplifyinginterfaces.com/?p=134</guid>
		<description><![CDATA[Jean-Claude Grosjean (an expert in AGIL methods, which I strongly suggest you read) has recently published the article “Web ergonomics: 8 tips to sell better on the Internet”. This article talks among others about guiding the eyes by exploiting the Gutenberg diagram (tendency to read from the left to the right, and from the top [...]]]></description>
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		<slash:comments>6</slash:comments>
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		<title>Augmenter le taux de clic d&#8217;un bouton (étude de cas)</title>
		<link>http://www.simplifyinginterfaces.com/2009/06/augmenter-le-taux-de-clic-dun-bouton-etude-de-cas/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=augmenter-le-taux-de-clic-dun-bouton-etude-de-cas</link>
		<comments>http://www.simplifyinginterfaces.com/2009/06/augmenter-le-taux-de-clic-dun-bouton-etude-de-cas/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 15:31:38 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Expertise]]></category>
		<category><![CDATA[Tools]]></category>
		<category><![CDATA[FR]]></category>
		<category><![CDATA[Peripheral Vision]]></category>
		<category><![CDATA[Pointing Effort]]></category>

		<guid isPermaLink="false">http://www.simplifyinginterfaces.com/?p=133</guid>
		<description><![CDATA[Jean-Claude Grosjean (expert en methodes AGIL que je vous conseille vivement de lire) a publié, il y a peu, un article &#8220;Ergonomie Web : 8 conseils pour mieux vendre sur Internet&#8220;. Cet article traite entre autre du guidage du regard en exploitant le diagramme de Gutenberg (tendance de lecture de gauche à droite et de [...]]]></description>
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		<slash:comments>7</slash:comments>
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		<title>Mislead visual behaviour with Gestalt &#8211; the principle of good continuity</title>
		<link>http://www.simplifyinginterfaces.com/2009/03/mislead-visual-behaviour-with-gestalt-the-principle-of-good-continuity/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mislead-visual-behaviour-with-gestalt-the-principle-of-good-continuity</link>
		<comments>http://www.simplifyinginterfaces.com/2009/03/mislead-visual-behaviour-with-gestalt-the-principle-of-good-continuity/#comments</comments>
		<pubDate>Sun, 08 Mar 2009 15:57:17 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Expertise]]></category>
		<category><![CDATA[Fundamental Knowledge]]></category>
		<category><![CDATA[EN]]></category>
		<category><![CDATA[Gestalt]]></category>
		<category><![CDATA[Good Continuity]]></category>
		<category><![CDATA[Neuro-Visual Landscape]]></category>
		<category><![CDATA[Peripheral Vision]]></category>

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		<description><![CDATA[Gestalt theories are part of the tools behavioural experts use to predict the response of a user’s visual system to a computer screen.  We saw,in previous posts, the principle of proximity and the principle of similarity. Let’s now have a look at the third of seven principles in all: good continuity. We prefer to perceive [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Mislead visual behaviour with Gestalt – the principle of proximity</title>
		<link>http://www.simplifyinginterfaces.com/2009/02/mislead-visual-behaviour-with-gestalt-the-principle-of-proximity/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mislead-visual-behaviour-with-gestalt-the-principle-of-proximity</link>
		<comments>http://www.simplifyinginterfaces.com/2009/02/mislead-visual-behaviour-with-gestalt-the-principle-of-proximity/#comments</comments>
		<pubDate>Sat, 21 Feb 2009 12:29:35 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Expertise]]></category>
		<category><![CDATA[Fundamental Knowledge]]></category>
		<category><![CDATA[EN]]></category>
		<category><![CDATA[Gestalt]]></category>
		<category><![CDATA[Neuro-Visual Landscape]]></category>
		<category><![CDATA[Peripheral Vision]]></category>
		<category><![CDATA[Promimity]]></category>

		<guid isPermaLink="false">http://www.simplifyinginterfaces.com/?p=119</guid>
		<description><![CDATA[Gestalt theories are part of the tools behavioural experts use to predict the response of a user’s visual system to a computer screen. We saw the first principle in a previous post : similarity Let’s now discover the second of seven principles in all, and talk about proximity.  The brain associates visual elements with each [...]]]></description>
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		<title>What is peripheral vision?</title>
		<link>http://www.simplifyinginterfaces.com/2008/10/what-is-peripheral-vision/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=what-is-peripheral-vision</link>
		<comments>http://www.simplifyinginterfaces.com/2008/10/what-is-peripheral-vision/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 19:48:36 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Fundamental Knowledge]]></category>
		<category><![CDATA[EN]]></category>
		<category><![CDATA[Foveal Vision]]></category>
		<category><![CDATA[Graphic design]]></category>
		<category><![CDATA[Graphical User Interface Design]]></category>
		<category><![CDATA[Peripheral Vision]]></category>
		<category><![CDATA[User Interface Design]]></category>

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		<description><![CDATA[Eyetracking material allows you to see what users have looked at, but not necessarily what they have seen. This week, we will answer the following question: “How does the brain choose to guide the eye from one place to the other?” Yes, you read it correctly. Because it is the brain that guides the eye [...]]]></description>
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