<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: What is simplicity?</title>
	<atom:link href="http://www.simplifyinginterfaces.com/2010/02/what-is-simplicity/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.simplifyinginterfaces.com/2010/02/what-is-simplicity/</link>
	<description>Marc Van Rymenant's blog about User Experience and Behavioral Sciences applied to web design</description>
	<lastBuildDate>Thu, 08 Apr 2010 17:54:42 +0200</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.1</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Dibyendu De</title>
		<link>http://www.simplifyinginterfaces.com/2010/02/what-is-simplicity/comment-page-1/#comment-317</link>
		<dc:creator>Dibyendu De</dc:creator>
		<pubDate>Wed, 24 Feb 2010 17:05:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.simplifyinginterfaces.com/?p=148#comment-317</guid>
		<description>It is quite interesting that you brought two important terms together -- simplicity and skill and linked them quite skillfully. 

To me &#039;skill&#039; is a human ability that is performed with utmost ease. 

Therefore, simplicity would be something which most human beings would be able to understand, do or learn with utmost ease. 

Regards,
Dibyendu</description>
		<content:encoded><![CDATA[<p>It is quite interesting that you brought two important terms together &#8212; simplicity and skill and linked them quite skillfully. </p>
<p>To me &#8217;skill&#8217; is a human ability that is performed with utmost ease. </p>
<p>Therefore, simplicity would be something which most human beings would be able to understand, do or learn with utmost ease. </p>
<p>Regards,<br />
Dibyendu</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: A Simple Reminder &#124; Product Management Zen</title>
		<link>http://www.simplifyinginterfaces.com/2010/02/what-is-simplicity/comment-page-1/#comment-315</link>
		<dc:creator>A Simple Reminder &#124; Product Management Zen</dc:creator>
		<pubDate>Sun, 21 Feb 2010 01:23:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.simplifyinginterfaces.com/?p=148#comment-315</guid>
		<description>[...] a cool UX site called Simplifying Interfaces. Here is a link to a recent blog post called &#8220;What is simplicity.&#8221; Check it [...]</description>
		<content:encoded><![CDATA[<p>[...] a cool UX site called Simplifying Interfaces. Here is a link to a recent blog post called &#8220;What is simplicity.&#8221; Check it [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tabita</title>
		<link>http://www.simplifyinginterfaces.com/2010/02/what-is-simplicity/comment-page-1/#comment-314</link>
		<dc:creator>Tabita</dc:creator>
		<pubDate>Sun, 21 Feb 2010 00:58:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.simplifyinginterfaces.com/?p=148#comment-314</guid>
		<description>Couldn&#039;t agree more. I&#039;m so glad I found your blog! I think simplicity in all aspects of life is simply the way to go.</description>
		<content:encoded><![CDATA[<p>Couldn&#8217;t agree more. I&#8217;m so glad I found your blog! I think simplicity in all aspects of life is simply the way to go.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tianfei</title>
		<link>http://www.simplifyinginterfaces.com/2010/02/what-is-simplicity/comment-page-1/#comment-313</link>
		<dc:creator>tianfei</dc:creator>
		<pubDate>Sat, 20 Feb 2010 03:52:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.simplifyinginterfaces.com/?p=148#comment-313</guid>
		<description>it was a simple beginning, god said &#039;let there be light&#039;, and there was light. the power of simple words, created the world we are living in, and it was done effortlessly. (subject to your believes of course)

so if we just always remind ourselves of this, as UX designers, our goal should always be how to make things easier, simpler and accessible to all. Sometimes, just a bigger font will make people&#039;s life much easier. so let&#039;s start with that.</description>
		<content:encoded><![CDATA[<p>it was a simple beginning, god said &#8216;let there be light&#8217;, and there was light. the power of simple words, created the world we are living in, and it was done effortlessly. (subject to your believes of course)</p>
<p>so if we just always remind ourselves of this, as UX designers, our goal should always be how to make things easier, simpler and accessible to all. Sometimes, just a bigger font will make people&#8217;s life much easier. so let&#8217;s start with that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex O'Neal</title>
		<link>http://www.simplifyinginterfaces.com/2010/02/what-is-simplicity/comment-page-1/#comment-308</link>
		<dc:creator>Alex O'Neal</dc:creator>
		<pubDate>Tue, 16 Feb 2010 20:59:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.simplifyinginterfaces.com/?p=148#comment-308</guid>
		<description>I love it! An excellent reminder to UX designers everywhere. 

Something you may already have read (but I suspect not, since you would probably have mentioned it here), is Stephen Wolfram&#039;s A New Kind of Science (http://www.wolframscience.com/nksonline/toc.html).  He&#039;s a mathematician who has developed a fundamentally different approach to science, by focusing on the simple &quot;programming&quot; rules underlying an apparently complex universe. In the book, Wolfram writes:

&quot;In everyday language, when we say that something seems complex what we typically mean is that we have not managed to find any simple description of it - or at least of those features of it in which we happen to be interested. But the goal of perception and analysis is precisely to find such descriptions, so when we say that something seems complex, what we are effectively saying is that our powers of perception and analysis have failed on it.&quot;

Independently, you seem to be suggesting that the goal of UX designers is to find the elegant &amp; simple in the complex; that when we produce the unnecessarily complex, we fail. I think you&#039;re right, and I&#039;d take it even further, to apply that not only to interface design and desired user behavior, but also to underlying taxonomies and technology. Basic building blocks allow the development of the most adaptable, flexible, simple interface, one that can be focused at the heart of any given user need.

Einstein pointed out in one of my favorite quotes, as both a support and a caution regarding Occam&#039;s Razor: &quot;Everything should be as simple as possible, but no simpler.&quot;  Thanks for reminding us :-)</description>
		<content:encoded><![CDATA[<p>I love it! An excellent reminder to UX designers everywhere. </p>
<p>Something you may already have read (but I suspect not, since you would probably have mentioned it here), is Stephen Wolfram&#8217;s A New Kind of Science (<a href="http://www.wolframscience.com/nksonline/toc.html" rel="nofollow">http://www.wolframscience.com/nksonline/toc.html</a>).  He&#8217;s a mathematician who has developed a fundamentally different approach to science, by focusing on the simple &#8220;programming&#8221; rules underlying an apparently complex universe. In the book, Wolfram writes:</p>
<p>&#8220;In everyday language, when we say that something seems complex what we typically mean is that we have not managed to find any simple description of it &#8211; or at least of those features of it in which we happen to be interested. But the goal of perception and analysis is precisely to find such descriptions, so when we say that something seems complex, what we are effectively saying is that our powers of perception and analysis have failed on it.&#8221;</p>
<p>Independently, you seem to be suggesting that the goal of UX designers is to find the elegant &amp; simple in the complex; that when we produce the unnecessarily complex, we fail. I think you&#8217;re right, and I&#8217;d take it even further, to apply that not only to interface design and desired user behavior, but also to underlying taxonomies and technology. Basic building blocks allow the development of the most adaptable, flexible, simple interface, one that can be focused at the heart of any given user need.</p>
<p>Einstein pointed out in one of my favorite quotes, as both a support and a caution regarding Occam&#8217;s Razor: &#8220;Everything should be as simple as possible, but no simpler.&#8221;  Thanks for reminding us <img src='http://www.simplifyinginterfaces.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
</channel>
</rss>
